[GROUP] The Naked Nords |
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[GROUP] The Naked Nords |
SirAndy |
Mar 26 2014, 01:52 PM
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#1
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Member Group: Admin Posts: 575 Joined: 21-March 14 From: Oakland, CA Member No.: 2 |
Please use this thread to discuss anything regarding this group. If we gain enough traction, we can always add a dedicated subforum later.
This group has been around for a while on the PTS but come launch i hope that "The Naked Nords" will be a frequent presence in Cyrodiil. Update: The rules are simple: - You have to be a Nord (or don't mind hanging out with them) and play in EP. - You have to enjoy PvP (AvA). - You have to fight naked (see bullet point below). - You can wear 4 pieces of armor (to allow for set bonuses), which are: Helm/Helmet/Hat and Gauntlet/Bracers/Gloves and Sabatons/Boots/Shoes and a belt of your choice, otherwise it's all bare skin. Besides that any class, gender and combination goes, no restrictions. Check in here, mingle, post pictures, organize events, drink mead ... (IMG:style_emoticons/28/beerchug.gif) |
SirAndy |
Apr 14 2014, 10:12 AM
Post
#2
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Member Group: Admin Posts: 575 Joined: 21-March 14 From: Oakland, CA Member No.: 2 |
Let's summarize this in one post. Below are things that do work and things that don't work when it comes to sub-50 PvP.
-------------------------------------------------------------- Things you do *want*: -------------------------------------------------------------- - Anything that gives you elemental resistance, like resistance to fire etc. - Anything that gives you a boost to your critical, both chance and damage modifiers are good. That includes Mundus effects like "The Thief" and "The Shadow". - Anything that gives you critical hit resistance. - Anything that gives you armor and spell penetration. - Anything that gives you armor and spell resistance. - Anything that increases weapon attack speed. - Anything that increases movement speed. - Any passive that gives you a percentage increase for something, like 2% more damage etc. Armor Impenetrable Uses Diamond. Increase resistance to critical hits by x. Reinforced Uses Sardonix. Increase total armor and spell resistance by x%. Well-fitted Uses Almandine. Reduces the cost of sprinting by x%. Infused Uses Bloodstone. Increase armor enchantment effect by x%. Divines Uses Sapphire. Increase Mundus Stone effects by x%. Weapons Powered Uses Chysolite. Reduce cooldown of enchantments by x%. Charged Uses Amethyst. Increase enchantment charges by x%. Precise Uses Ruby. Increase weapon and spell critical values by x%. Infused Uses Jade. Increase weapon enchantment effect by x%. Defending Uses Turquoise. Increase total armor and spell resistance by x%. Sharpened Uses Fire Opal. Increases armor and spell penetration by x%. Weighted Uses Citrine. Increase weapon attack speed by x%. -------------------------------------------------------------- Things that are *useless*: -------------------------------------------------------------- - Armor buffs that increase your armor value. That includes "The Lady" Mundus effect(!). - Buffs that increase health/magicka/stamina. - Buffs that increase health/magicka/stamina regeneration. - Any passive that gives you a fixed amount of something, like +50 armor etc. Armor Sturdy Uses Quartz. x% chance to avoid dacay when defeated. Training Uses Emerald. Increase armor skill line XP with this armor type by x%. Exploration Uses Garnet. Increase exploration experience gained by x%. Weapons Training Uses Carnelian. Increase weapon skill line XP with this weapon type by x%. (IMG:style_emoticons/28/smile.gif) |
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