Should we get a Guild Hall in-game? |
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Should we get a Guild Hall in-game? |
SirAndy |
Jan 3 2017, 03:21 PM
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#1
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Member Group: Admin Posts: 575 Joined: 21-March 14 From: Oakland, CA Member No.: 2 |
Looks like ZOS added large castle style homes which can be used as guild halls.
One i each alliance ... https://forums.elderscrollsonline.com/en/di...Comment_3649345 Notable Homes Daggerfall Overlook, 3,780,000 gold: Before Daggerfall Castle was built, the kingdom's rulers lived in this imposing manor, now known as Daggerfall Overlook. The keep comes complete with a lower dungeon level. Ebonheart Chateau, 3,785,000 gold: A magnificent castle keep, complete with walls, watchtowers, well, fountain, and stable, all dramatically sited on the slopes of an active volcano! It just needs a murder, and then it will be haunted as well. Serenity Falls Estate, 3,775,000 gold: Set in a quiet corner of Reaper's March, the rural manor of Serenity Falls deserves its name, with plenty of room for servants and livestock, all behind a handsome wall to keep out the bandits and burglars. We should be able to come up with 4 million gold for one of those! (IMG:style_emoticons/28/idea.gif) |
Driosketch |
Jan 23 2017, 01:18 PM
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#2
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Newbie Group: Admin Posts: 19 Joined: 27-March 14 Member No.: 28 |
Okay, we finally got some numbers on player caps.
Dominoid wrote: » Assuming all house "sizes" have the same player caps. Here they are: Manors - 24 Large - 12 Medium - 12 Small - 6 Apartment - 6 Inn Room - 2 It'll take a while for us to get a manor, but in the meantime I can afford a large house. I'll see about getting a test dummy and opening it up to my guilds at least. |
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